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How can I make a helipad landable in FSX ?
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gruberst



Joined: 08 Feb 2008
Posts: 6
Location: Titusville, FL.

Posted: Fri Feb 08, 2008 1:27 am    Post subject: How can I make a helipad landable in FSX ?  

I have tried making an XML file and converting to a BGL using the following info I snagged from another post. It does make the helipad landable but it also adds a runway image (see attached pic). I have tried removing the text that makes the helipad invisable but the darn runway always shows up at about 42 meters. Works great, looks retarded. Can someone stear me in the right direction. Thanks
[/quote]
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ricktobin



Joined: 21 Feb 2004
Posts: 1646

Posted: Fri Feb 08, 2008 1:59 am    Post subject:  

Post up the XML data.
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gruberst



Joined: 08 Feb 2008
Posts: 6
Location: Titusville, FL.

Posted: Fri Feb 08, 2008 3:42 am    Post subject:  

I'm sorry, that was kinda dumb huh. Here it is. Thanks for the reply.

<?xml version="1.0"?>
<FSData
version="9.0"
xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'
xsi:noNamespaceSchemaLocation="bglcomp.xsd">
<Airport
region="NorthAmerica"
country="UnitedStates"
state="Florida"
city="Titusville"
name="Jess Parrish"
lat="28.636778333333"
lon="-80.827345000000"
alt="41.97543"
ident="JPAR">
<Helipad
lat="28.636778333333"
lon="-80.827345000000"
alt="41.97543"
surface="UNKNOWN"
heading="0.00"
length="20"
width="20"
type="NONE"
closed="TRUE"
transparent="TRUE"/>
<Runway
lat="28.636778333333"
lon="-80.827345000000"
alt="41.97543"
surface="UNKNOWN"
heading="0.0"
length="20"
width="20"
number="36"
designator="NONE"
patternAltitude="503.799988"
primaryTakeoff="YES"
primaryLanding="YES"
primaryPattern="LEFT"
secondaryTakeoff="NO"
secondaryLanding="YES"
secondaryPattern="LEFT">
<RunwayStart
type="HELIPAD"
lat="28.636778333333"
lon="-80.827345000000"
alt="41.97543"
heading="0.0"
end="PRIMARY"/>
</Runway>
</Airport>
</FSData>
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capt.PropwashKCHS



Joined: 11 Feb 2006
Posts: 860
Location: KCHS, Charletson, South Carolina

Posted: Fri Feb 08, 2008 4:20 am    Post subject:  

i dont know of the name of the program that will do it, but you might be able to make the Helipad and such in AFCAD 2.2.1 (at least the BGL) then use the program to convert it to FSX compatible / useable. Ive heard people talking about it in the forums somewhere, but dang if i can find it.

hope this helps at all, if not, im sorry.
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ricktobin



Joined: 21 Feb 2004
Posts: 1646

Posted: Fri Feb 08, 2008 11:32 am    Post subject:  

I'm most familiar with FS9 scenery design. I thought however, that knowing where to find info, I might be able to help you. Looks like that may not be the case.

Looking through other scenery design forums, I'm unable to come up with anything similar to your problem and have yet to see any other helipad or landable platform that includes as much data in the XML.

Have you tried removing this data:


<Runway
lat="28.636778333333"
lon="-80.827345000000"
alt="41.97543"
surface="UNKNOWN"
heading="0.0"
length="20"
width="20"
number="36"
designator="NONE"
patternAltitude="503.799988"
primaryTakeoff="YES"
primaryLanding="YES"
primaryPattern="LEFT"
secondaryTakeoff="NO"
secondaryLanding="YES"
secondaryPattern="LEFT">
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gruberst



Joined: 08 Feb 2008
Posts: 6
Location: Titusville, FL.

Posted: Fri Feb 08, 2008 4:28 pm    Post subject:  

Tried removing the portion you suggested, it did remove the visable runway anomaly, but the helipad then became unlandable (sinking through). BGLCOMP would not process the XML file like that so I had to use SCASM. I got the initial XML code from the following link. I tried both examples shown in the link and get the same results:

http://www.sim-outhouse.com/sohforums/showthread.php?t=51071&highlight=helipad

I have done quite a bit of searching and have found very little on the subject. Thanks for your time and effort in this matter.
sg
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gruberst



Joined: 08 Feb 2008
Posts: 6
Location: Titusville, FL.

Posted: Fri Feb 08, 2008 6:46 pm    Post subject:  

Thanks Propwash & Tobin, I'll keep digging and if I find any magic answers I will post them here.
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ricktobin



Joined: 21 Feb 2004
Posts: 1646

Posted: Fri Feb 08, 2008 9:24 pm    Post subject:  

I found one major problem looking at the link you posted. You are trying to use an FS9 method to create a platform in FSX.

Checkout the FSX SDK, that should definately tell you what you need to know in order to create this.

It's a little different in FSX and the best place to search for the answer to this problem, in conjunction with the SDK, is:

http://www.fsdeveloper.com/forum/index.php?

I'll do a little looking around and see if I can find an answer.
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gruberst



Joined: 08 Feb 2008
Posts: 6
Location: Titusville, FL.

Posted: Fri Feb 08, 2008 9:41 pm    Post subject:  

Thanks Tobin, I'll try searching the link you provided. I used the FS9 version simply because it is the only example I could find. I know sometimes things designed for FS9 behave differently in X.

sg
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ricktobin



Joined: 21 Feb 2004
Posts: 1646

Posted: Fri Feb 08, 2008 9:47 pm    Post subject:  

Try this:

http://www.fsdeveloper.com/forum/showthread.php?t=3956&highlight=Landable+elevated+helipad

It'll require you to actually create everything yourself.
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gruberst



Joined: 08 Feb 2008
Posts: 6
Location: Titusville, FL.

Posted: Fri Feb 08, 2008 9:50 pm    Post subject:  

I'll give it a try. Thanks again.
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jaeger52



Joined: 28 Sep 2005
Posts: 553
Location: Rolling Meadows, Illinois

Posted: Sun Nov 29, 2009 3:24 pm    Post subject:  

Hark! Did you ever get to the bottom of creating a successful landing surface for FSX? If so, how big of a pain in the rear would it for you to create a few for me? More details when and if you can pull it off.

The BackLog just got longer! :wink:
Jaeg-
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harkonnen



Joined: 08 May 2005
Posts: 1593
Location: New Liskeard, Ontario, Canada

Posted: Sun Nov 29, 2009 4:26 pm    Post subject:  

Hiya. I think landable surfaces are done the same way if you want to do them in gmax. what have you got in mind?
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jaeger52



Joined: 28 Sep 2005
Posts: 553
Location: Rolling Meadows, Illinois

Posted: Sun Nov 29, 2009 5:05 pm    Post subject:  

For the past several weeks, I've been working on creating what I hope will be a series of exciting Fraps Video's in the FSX world. I really don't want to say too much more on the subject, except to say that it's already becoming a pain in the butt because unlike FS9, FSX doesn't have an easy solution for scenery creation tools such as RWY-12 or Abacus' EZ-Scenery.

What I'm looking for is at least two Hospital style, rooftop helipad's at specific locations, and a three or four airport style helipads on the parking tarmac at certain specific locations.

8O

Jaeg-
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harkonnen



Joined: 08 May 2005
Posts: 1593
Location: New Liskeard, Ontario, Canada

Posted: Sun Nov 29, 2009 7:39 pm    Post subject:  

There's possibilities Jaeg...I'm on my way out the door...let me get back to you. BTW, you have mail. :wink:
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