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Need a Hangar Modeler for KBKF (Buckly AFB)
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Haun



Joined: 23 Dec 2005
Posts: 242
Location: At home on my computer OR KAFF/KBKF

Posted: Fri Aug 08, 2008 7:26 pm    Post subject: Need a Hangar Modeler for KBKF (Buckly AFB)  

Ok I've had been working on some scenery for Buckly AFB, but now I am in a rut.

As most of you know, i cant model a square (haha) and so i rely on other, more skilled people to make my stuff look better.

I need just one more hand made model. the main hangar

if any one could model this guy for me it would help a ton!!!
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mel wilson



Joined: 26 Oct 2006
Posts: 1937
Location: England, Biggin Hill, (EGKB)

Posted: Fri Aug 08, 2008 7:50 pm    Post subject:  

Thats a big ask ........... But I could be right in saying there is one person that just may be able to do it........ I'm not naming him, if he wants to take it on, he will no doubt step up....... patience. :wink:

Mel.
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harkonnen



Joined: 08 May 2005
Posts: 1317
Location: New Liskeard, Ontario, Canada

Posted: Fri Aug 08, 2008 10:48 pm    Post subject:  

Ha ha ha....depends what kind of file you need it to be after it's modeled and textured. I can give you .BGL's...or a .mdl and an .xml file...ready for editing & compiling.

'Zat all you have for reference images? 8O :?

I have no experience with radio frequency triggered hangar doors either so don't get your hopes up.. :wink:

Get back to me here with some details and we'll get 'er done. :D
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mel wilson



Joined: 26 Oct 2006
Posts: 1937
Location: England, Biggin Hill, (EGKB)

Posted: Fri Aug 08, 2008 10:54 pm    Post subject:  

Speak of the devil.......... And the devil appears........ lol.

Thought this one might tempt you Hark old buddy... :lol:

Mel.
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harkonnen



Joined: 08 May 2005
Posts: 1317
Location: New Liskeard, Ontario, Canada

Posted: Sat Aug 09, 2008 6:26 am    Post subject:  

Hiya....hope I can make it look just like the real thing. I would like better reference images if possible, I'll have a look around too. :wink:
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rd



Joined: 10 Mar 2005
Posts: 3777
Location: COMFORTABLY NUMB, in U.S.A. *** KOFF ***

Posted: Sat Aug 09, 2008 6:34 am    Post subject:  

LOL..... I thought the same thing you did Mel. And yeah, the little devil showed up, as if there was an exorcism to be had.

Good to see you again Hark. PM/email me how life is going for you.

RD
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Haun



Joined: 23 Dec 2005
Posts: 242
Location: At home on my computer OR KAFF/KBKF

Posted: Sat Aug 09, 2008 9:58 pm    Post subject:  

i just need the mdl and xml file.

and just leave it open. im not too concerned about national security in fs :)
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harkonnen



Joined: 08 May 2005
Posts: 1317
Location: New Liskeard, Ontario, Canada

Posted: Tue Aug 12, 2008 1:40 am    Post subject:  

I've looked around for better reference images and there isn't much to be had...the ones you posted are probably the best so far...they show a little of the facade. I have some good clear top-down shots now too, and will do my best. I'll get back to you within a week with something you can test. (I have a life now, spending lots of time with my kids, hobby stuff gets done even slower than my usual snail's pace. :wink: )

EDIT: Spent a few minutes last night before bed figuring out how to model the top, rounded part of the hangar. Should work out quite well. It'll be most interesting making this thing presentable when it comes to texturing it. Come to think of it, you will need more than just the .xml and .BGL....you'll need my texture folder. :wink:
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Haun



Joined: 23 Dec 2005
Posts: 242
Location: At home on my computer OR KAFF/KBKF

Posted: Tue Aug 12, 2008 3:35 pm    Post subject:  

Haha well thanks!
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harkonnen



Joined: 08 May 2005
Posts: 1317
Location: New Liskeard, Ontario, Canada

Posted: Sat Aug 16, 2008 12:15 pm    Post subject:  

Well...haven't got much done on this one yet but I have the roof, the hardest part, tackled. The rest should be a little more straightforward, basic building-block stuff...just have to guesstimate dimensions and decide how to approach texturing. Will work on it this weekend as I have time and see if I can't get a tester off.
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Haun



Joined: 23 Dec 2005
Posts: 242
Location: At home on my computer OR KAFF/KBKF

Posted: Sat Aug 16, 2008 3:35 pm    Post subject:  

Awsomeness!!!! Thanks man i really apreciate it!!!
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mel wilson



Joined: 26 Oct 2006
Posts: 1937
Location: England, Biggin Hill, (EGKB)

Posted: Sat Aug 16, 2008 6:52 pm    Post subject:  

There's no getting away from it... the man is just pure genius... 8O

Great work Hark...

Mel.
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rd



Joined: 10 Mar 2005
Posts: 3777
Location: COMFORTABLY NUMB, in U.S.A. *** KOFF ***

Posted: Sat Aug 16, 2008 8:13 pm    Post subject:  

Wow, that is looking great Hark.
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harkonnen



Joined: 08 May 2005
Posts: 1317
Location: New Liskeard, Ontario, Canada

Posted: Sat Aug 16, 2008 10:44 pm    Post subject:  

Ha! You folks are way too kind! I hesitate to post early wip shots like this as they look like 'not much' to me...I threw this one up so Haun knew I was actually doing something. :lol: :lol:
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Haun



Joined: 23 Dec 2005
Posts: 242
Location: At home on my computer OR KAFF/KBKF

Posted: Sun Aug 17, 2008 11:23 pm    Post subject:  

haha well they still look good! and thanks!
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