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Aircraft creation
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eggyed



Joined: 19 Dec 2008
Posts: 22

Posted: Sat Jun 27, 2009 8:16 am    Post subject: Aircraft creation  

Hey everyone, i was just wondering if anyone is intrested in a new project for me and the world of Freeware. I would like some one to create a Cyclone AX-3. its a microlight (Ultralight) that i have just bought and i was wondering if anyone is will to under take this projetc becuase i am unable to do it because i am in my last year at uni. it would be a great help.

You can find pictures on the internet and i have included some if you have any queries just ask.

Thanks Alot
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njbb1995



Joined: 24 Sep 2007
Posts: 75
Location: NZWB-NZOM= Blenheim new zealand Aoteroa

Posted: Tue Jul 07, 2009 1:43 am    Post subject:  

You do relaise what you asking here right??

Building Aircraft is a very big commitment, sometimes taking years. You have a better chance of getting what you want if you do it yourself when it comes to this. Belive me, I've tried.

Anyway,, everybody has to start somewhere!!

You might turn out to be really good at it.

My 10 cents. (we dont have 2 cents in NZ :P)
Cheers
Nick


P.S could anybody build me a Nanchang? :wink:
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groundsquirrel



Joined: 10 Mar 2004
Posts: 3889
Location: Navarre,Florida-USA (KVPS,KHRT,KPNS)

Posted: Tue Jul 07, 2009 3:14 am    Post subject: uhhhhhhhhhh  

nope........but I might be persuaded to gin up a sympathy 3000 for ya' :lol:
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eggyed



Joined: 19 Dec 2008
Posts: 22

Posted: Wed Jul 08, 2009 9:24 am    Post subject:  

i have tried to create the AX alot of times but i just can't get to grips with Gmax. It's really fiddely and confusing. do you know of any other softwares which are alot easier to use and which wont take as long to create.
Cheers
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harkonnen



Joined: 08 May 2005
Posts: 1589
Location: New Liskeard, Ontario, Canada

Posted: Wed Jul 08, 2009 10:22 am    Post subject:  

You cannot avoid gmax for aircraft creation unless you are willing to spring for it's payware alternative; FSDS by Abacus.

You can download 'Anim8or' for free, and it is way easier and straightforward to use for building the model than gmax (& many other 3D apps, Payware or Freeware).
In order to texture and animate your plane though, you will need to easily export your 'Anim8or' 3D model .3ds file and then import it into gmax, then when the gmax work is done you can export a .mdl file into your aircraft container for FS.

There is no shortcut to learning sound modeling practices, and regardless of which app you use for the texturing and control-surface animations, etc. - there is still a learning curve.

Depending on how much free time you have, a noob can expect to spend many months overcoming all the little obstacles involved in getting a decently modelled, textured and animated aircraft into FS.

EDIT: Ooops, I should also mention AC3D by Invis. Another payware 3D app catering to the FS community....fairly new. (About $80 us.)
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