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Ground Texture Problems
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Skweekey01



Joined: 18 Jan 2005
Posts: 4
Location: Middle of Nowhere, MN

Posted: Tue Jan 18, 2005 10:18 pm    Post subject: Ground Texture Problems  

I'm having some ground texture problems. Textures in the distance have this kind of tie die/rainbow affect. Does anybody have any kind of patch or solution that may help this?
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ricktobin



Joined: 21 Feb 2004
Posts: 1646
Location: Virginia Beach, Virgina USA (KNTU, KORF)

Posted: Wed Jan 19, 2005 12:27 am    Post subject:  

CFS3 or FS9?
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groundsquirrel



Joined: 10 Mar 2004
Posts: 3634
Location: Navarre,Florida-USA (KVPS,KHRT,KPNS)

Posted: Wed Jan 19, 2005 12:55 am    Post subject: On my system.......  

On my system using an ATI 9600xt I have found that reducing the mip map detail to 4 tended to resolve the "shimmer" effect in Fs9.
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LeFeaoux



Joined: 28 Jun 2007
Posts: 6
Location: El Paso, Texas (otherwise known as the armpit of Texas)!!!

Posted: Thu Jun 28, 2007 7:24 pm    Post subject:  

I have the exact same problem w/my CFS3 ... the sim looks like I am flying in "Candy Land", LOL. I don't have a solution for it but you can bet that I will watch this thread for a solution!!!
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groundsquirrel



Joined: 10 Mar 2004
Posts: 3634
Location: Navarre,Florida-USA (KVPS,KHRT,KPNS)

Posted: Fri Jun 29, 2007 1:01 am    Post subject: then  

Then you will be watching for a very long time.....check the dates on this baby...lol. I eventually gave up on CFS3, mainly due to the fact that in order to have a multiplayer event, everybody connecting had to have the same setup for aircraft and scenery....booooo. I personally enjoyed the merged install of IL2-Forgotten Battles-Pacific Fighters much more. I do give high marks to the intro video for CFS3.
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