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AHHHH! AI Traffic parks halfways in the buildings!

 
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JeryOffline
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PostPosted: Mon May 03, 2004 1:38 am    Post subject: AHHHH! AI Traffic parks halfways in the buildings! Reply with quote

http://www.orgsites.com/al/gerrybeylerian/ff.jpg


AHHH!! SOMEONE PLEASE TELL ME HOW TO FIX THIS!!!


AHHH!!AHHH!!AHHH!!AHHH!!AHHH!!AHHH!!AHHH!!AHHH!!AHHH!!AHHH!!AHHH!!AHHH!!AHHH!!AHHH!!
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groundsquirrelOffline
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PostPosted: Mon May 03, 2004 4:17 am    Post subject: Now that you've had a good scream, Reply with quote

go into afcad and move the parking spaces back from the terminal.
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RhythmosaurOffline
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PostPosted: Mon May 03, 2004 4:24 am    Post subject: Reply with quote

You can get Afcad here under Utilities. That's were I got it, and it works fine and is explained very well. Meanwhile, there may be an updated one. Check Project AI for this. You'll find the link under LINKS in the AI Forum right here arround the corner.

The Rhythmosaur
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Commander CoolOffline
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PostPosted: Mon May 03, 2004 7:05 am    Post subject: Reply with quote

Groundsquirrel does that mean you have to alter the parking spaces at evvvvvvvery airport or is there a quick way to do it?
And to Jery, what happened to the Alitalia textures?
The Gumdrop General
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groundsquirrelOffline
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PostPosted: Mon May 03, 2004 11:25 am    Post subject: are you saying..... Reply with quote

that this is occuring at every airport in your world? a detail like that means an awful lot to somebody trying to remote troubleshoot your situation.
Please provide as many details as possible about the situation, thank you.
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ricktobinOffline
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PostPosted: Mon May 03, 2004 4:34 pm    Post subject: Reply with quote

The above info is correct, and yes, if every parking spot was like this you'd have to move each spot individually. If you have a row of parking spots in line with each other you can use the SHIFT+left click (mouse) each spot and drag a set of 2 or more back at a time. Unfortunately there is no automated way to move every spot on a particular AFCAD back, say, 5 or 6 feet from the terminal. Keep an eye on where you're pulling the spots back too so you don't pull them into a taxi way, another parking spot or something else.

DON'T FORGET...MAKE A COPY OF YOUR AFCAD BEFORE YOU MAKE CHANGES. If all works out, delete the copy you made so you don't have problems with duplicate AFCAD files/names.
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JeryOffline
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PostPosted: Mon May 03, 2004 11:15 pm    Post subject: Reply with quote

My textures are always that blurry...

Oh and for some reason, these planes only park into walls in London Hearthrow!!

I ' ll have a look on project ai...


Last edited by Jery on Mon May 03, 2004 11:44 pm; edited 1 time in total
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JeryOffline
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PostPosted: Mon May 03, 2004 11:44 pm    Post subject: Reply with quote

Oh also, an someone tell me where to find an AFCAD file for EGLL (London heathrow)?
I just can' t find one...
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Warnings : 9Warnings : 9Warnings : 9Warnings : 9Warnings : 9Warnings : 9Warnings : 9Warnings : 9Warnings : 9
PostPosted: Tue May 04, 2004 12:31 am    Post subject: Reply with quote

Did you upgrade your london Heathrow airport with an add-on? If so, was it the right add-on for the right version of FS? I ask because I found when I put my old 2002 upgrade to KCVG airport on my 2004 version, it was way off. I had planes driving right through the terminals. Turns out, the locations in 2004 changed. So that anything designed scenery wise for 2002, will be out of place in 2004 by several meters if not more.

2002 planes can be put in 2004, but 2002 scenery simply will never be right because of the changes in coordinates made to 2004. 8(

Hope that will help you and / or anyone else that may have the problem.

- Greg
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JeryOffline
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PostPosted: Tue May 04, 2004 2:00 am    Post subject: Reply with quote

Nope!! I didn' t put add-on scenery for this...
Rolling Eyes
Also, I would like to thank Rythmosaurus for putting my post in the "AI department."
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groundsquirrelOffline
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PostPosted: Tue May 04, 2004 2:07 am    Post subject: Be aware, Reply with quote

some afcads will need specific scenery files, you have to check the details for the particular afcad or ai file, without an addon I am suspecting that you have used an afcad that is scenery dependant.
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RhythmosaurOffline
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PostPosted: Tue May 04, 2004 1:24 pm    Post subject: Reply with quote

You're welcome. Well, how about installing the official AFCADS from ProjectAi first?

The Rhythmosaur
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JeryOffline
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PostPosted: Tue May 04, 2004 6:47 pm    Post subject: Reply with quote

I found the AFCAD you were telling me about on Utilities. For some reason, the ones on PAI didn`t include EGLL. I will try it as soon as I can! Cool Probably this evening.
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RhythmosaurOffline
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PostPosted: Tue May 04, 2004 9:00 pm    Post subject: Reply with quote

I'm quite sure, there were two (you can only chose one, thereforee I know it) in the so called general (that is inofficial) Afcad package. But try the AFCAD program. Once you get the hang of it, you will not want to miss this programm, especially if you customize your AI traffic.

The Rhythmosaur
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pingponggameOffline
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PostPosted: Thu May 06, 2004 6:34 pm    Post subject: Reply with quote

Jery wrote:
My textures are always that blurry...


They dont have to be Wink

Look in the Painting tips topic in the "Flight sim basics" thread and you can get DXTbmp, a program that rids of Mip Maps, the thing that makes your textures blurry. sorry can't post a link to it at this time...
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