SurClaro Flight Simulator Resources Forum Index SurClaro Flight Simulator Resources
Flight Simulator & Aviation forums
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups    FavoritesFavorites   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

FS2004 & FSX downloads home | Downloads | New | Top | ScreenShots | Reviews | News | Forum Archive | Upload | FS2004 & FSX downloads shop

Search for answers to your questions:
*** You can use AND to define words which must be in the results ***
Click here for more search options...
A plane request anyone?
Goto page Previous  1, 2
 
Post new topic   Reply to topic    SurClaro Flight Simulator Resources Forum Index -> Add-ons Developers
View previous topic :: View next topic  
Author Message
groundsquirrelOffline
Forum Moderator - Master member
Forum Moderator - Master member
Joined: 10 Mar 2004
Total posts: 3889
Location: Navarre,Florida-USA (KVPS,KHRT,KPNS)
Age: 47
Gender: Male

PostPosted: Wed Oct 13, 2004 1:29 am    Post subject: Get the......... Reply with quote

Get the aircraft container, panel and gauges as well as the Gmax gamepack SDKs. Then it's homework time, have fun Razz
Back to top
View user's profile Send e-mail Visit poster's website 
f2a8Offline
SurClaro.com Regular Forum Member
SurClaro.com Regular Forum Member
Joined: 15 Feb 2005
Total posts: 135
Age: 20
Gender: Male

PostPosted: Tue Feb 15, 2005 11:40 pm    Post subject: Reply with quote

I have a request! Could someone make a realistic operational Harrier. I have been trying to get one for months but none of the downlads are exactly (up to par) in the Harrier flight dinamycs. The Vertical land is very hard to do. It doesn't stay in place when hovering, it keeps moving around everywhere. Now i am not trying to insult whoever made the past Harriers (good try guys) but i would really like a real operationals one. Thanx!!!
Back to top
View user's profile 
Cat1Offline
Forum Moderator - Master member
Forum Moderator - Master member
Joined: 02 Jul 2004
Total posts: 1501
Location: KFTW (Meacham Intl, Ft. Worth)
Age: 40
Gender: Male

PostPosted: Wed Feb 16, 2005 12:46 am    Post subject: Reply with quote

I believe that a 3ds file is made for 3-D Studio, and not having ever looked at designing planes for the sim (I design them for a living Wink ), I'm not sure that is the file format you want.

f2a8, I have only seen a Harrier land once but it did a fair amount of moving around, not as precise as a helo in comparison anyway.
Back to top
View user's profile 
ExxmanOffline
Forum Moderator - Master member
Forum Moderator - Master member
Joined: 25 Mar 2004
Total posts: 2894
Location: Right here...see me?
Age: 27
Gender: Male

PostPosted: Wed Feb 16, 2005 12:54 am    Post subject: Reply with quote

3DS is a 3D Studio extension.

You design planes for real Cat1? Cool? Which ones?

Wish Lago would come up with a Harrier...their models are quite good.

Exxman
Back to top
View user's profile Send e-mail 
ricktobinOffline
Forum Moderator - Master member
Forum Moderator - Master member
Joined: 21 Feb 2004
Total posts: 1646
Gender: Male

PostPosted: Wed Feb 16, 2005 1:29 am    Post subject: Reply with quote

gmax for those on a budget...3ds max 6 for you rich guys.
Back to top
View user's profile 
Cat1Offline
Forum Moderator - Master member
Forum Moderator - Master member
Joined: 02 Jul 2004
Total posts: 1501
Location: KFTW (Meacham Intl, Ft. Worth)
Age: 40
Gender: Male

PostPosted: Wed Feb 16, 2005 1:36 am    Post subject: Reply with quote

Well the list is not so long and only portions thereof.
Boeing:
737-300 -400 -500 -600 -700 and -800 (BBJ) Interiors and Ceilings.
C-32A Interior furnishings, ceilings and support structure.
Dassault Falcon Jet:
Falcon 50EX: Interiors and electrical systems. Audio, lighting and such.
2000/2000EX: Same
900/ 900EX: Same
IAI Galaxy (Now G-200 (Gulfstream))
Interiors, mechanical parts and the entire customer add on electrical systems in some cases.
Also have done some work on other planes and airborne sensor systems, like Global Hawk, AIRS and a lighter than air airship.
Now doing electrical design for RVSM certification with various aircraft so you can fly above 29K.
Back to top
View user's profile 
ExxmanOffline
Forum Moderator - Master member
Forum Moderator - Master member
Joined: 25 Mar 2004
Total posts: 2894
Location: Right here...see me?
Age: 27
Gender: Male

PostPosted: Wed Feb 16, 2005 1:54 am    Post subject: Reply with quote

Personally...I'd go for GMAX because it's free. Yeah, 3DS MAX 7 is waay more involved and can do more...but I could have bought a couple of new microphones for the studio for the price of the latter, and gotten more use out of them as well.

@Cat1...kewl. So you are like...a designer eh? Hats off to you and all others that make flying safe and enjoyable!

Exxman
Back to top
View user's profile Send e-mail 
Insured DisasterOffline
Forum Moderator - Master member
Forum Moderator - Master member
Joined: 16 Dec 2003
Total posts: 616
Location: Colorado
Gender: Unknown

PostPosted: Fri Feb 18, 2005 2:59 am    Post subject: Reply with quote

Well, the problem with vertical landing in FS is that there really isn't any way to truly do it. You can modify the flaps to provide rediculous amounts of lift, but typically, the plane becomes very unstable when the speed drops. A short take off and landing is likely the only way you can do it. For a while, I had been trying to build a sort of "parachute" for an ultralight, but as FS does not allow parachutes in there dynamics files, I tried to use the flaps. At low speeds, the plane will of course, pitch down. If you correct this by giving the flaps a nose up force, the plane will begin to nose up uncontrolably at higher speeds. The only way to correct this is perhaps to raise the flaps in increments, but it would largely seem that hovering is next to impossible with FS's current flight dynamics capabilities.
Back to top
View user's profile Send e-mail 
ricktobinOffline
Forum Moderator - Master member
Forum Moderator - Master member
Joined: 21 Feb 2004
Total posts: 1646
Gender: Male

PostPosted: Fri Feb 18, 2005 12:14 pm    Post subject: Reply with quote

I wonder if it would be possible to some how "crossbreed" an FS helicopter with an FS airplane? Maybe some of the helo's flight dynamics could be used on the airplane to get some sort of VTOL effect.
Back to top
View user's profile 
groundsquirrelOffline
Forum Moderator - Master member
Forum Moderator - Master member
Joined: 10 Mar 2004
Total posts: 3889
Location: Navarre,Florida-USA (KVPS,KHRT,KPNS)
Age: 47
Gender: Male

PostPosted: Fri Feb 18, 2005 12:46 pm    Post subject: Hmmmmmmm, Reply with quote

Now there's a thought. Maybe a tweaked helo file would work Rick. Probably have to brain out how the rotor could be fooled into a wing flight dynamics wise for higher flight speeds. Could maybe even try to use a modified hover gauge on an aircraft file. All experiments worth trying.
Back to top
View user's profile Send e-mail Visit poster's website 
Display posts from previous:   
Post new topic   Reply to topic    SurClaro Flight Simulator Resources Forum Index -> Add-ons Developers All times are GMT
Goto page Previous  1, 2
Page 2 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum




Your use of this website constitutes acceptance of the SurClaro Privacy Policy and Terms & Conditions | Advertise on this site

Powered by phpBB © 2005 phpBB Group

AVIATION TOP 100 - www.avitop.com Avitop.com