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Plez someone help me!!!!!!!!!
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guffairOffline
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PostPosted: Mon Mar 21, 2005 12:11 am    Post subject: Plez someone help me!!!!!!!!! Reply with quote

Can someone show me where I can find a very good Air Tahiti Nui A330 or 340 or even both. I want like the model of the aircraft and everything at around 7-10mb. Plez I dont want just textures files. Ive looked everywhere and I cant find one. Or if somebody has the time can they make a paint of one with the model of it. Thats just if somebody has the time. PLEZ SOMEONE SHOW ME WHERE I CAN FIND MY BABY AT!!! This airline has the sexiest colors ever!!!!!! PLEZ HELP ME
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PostPosted: Mon Mar 21, 2005 12:21 am    Post subject: Well, here's one... Reply with quote

This download link is for a fs2004 A340-300 in Tahiti Nui blue. You will need Project Open Sky's model as these are textures only.

http://www.fsfreeware.com/cgi-bin/dcd_a/dcd.cgi?az=redirect&link_id=000017703&url=http%3A%2F%2Fwww.fsrapid.com%2F2004%2Faugust%2Fposkya343thn.zip


I found it by typing fs2004 Air Tahiti Nui into my search browser (google) and following the results. Time to task.......30 seconds Wink
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guffairOffline
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PostPosted: Mon Mar 21, 2005 2:26 am    Post subject: Reply with quote

Ok. I have a TAP Air Portugal from Project Opensky. Can I put those textures into that plane?? I just hate messing with textures. I cant ever get them to work. If possible can u tell me. Ive downloaded the texutre and Im not sure how to put it in the model. Im not even sure if this texture will work with this model???
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PostPosted: Mon Mar 21, 2005 3:10 am    Post subject: Okay, Reply with quote

First, check in the readme that comes with the texture set to see which model is specified. Then, usually the readme will give instructions, you create a folder in your aircraft's folder (sometimes the texture will come in a folder, ready to go) named texture.xxx (xxx=the name of the texture, you can see examples by examining other multi-texture aircraft folders). Now, you have to add the aircraft to the aircraft.cfg file. Open the aircraft.cfg with a text editor such as "word". At this point, sometimes the download will come with a .cfg section to be copied to the .cfg file. If not, type in [fltsim.xxx], where xxx=the next numbered section, i.e. if you have a [fltsim.0] and a [fltsim.1] the next will be [fltsim.2], get it? The .cfg section from the readme will go here. If there is not one, just copy and paste the lines from [fltsim.0] and change the texture= to texture=xxx, where xxx is the texture folder name, i.e. if the texture folder name is texture.tahiti then the .cfg line will be texture=tahiti. Then make sure to change the UI Variation to read the new livery name and the ATC airline to the correct airline name.

Once you have done it a few times, it really isnt hard to do. Post back if you have more questions. If you have any problems, post your aircraft.cfg text here and we'll go over it together to get you straightened out.
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PostPosted: Mon Mar 21, 2005 3:10 am    Post subject: Reply with quote

copy over the folder named texture.THN over to the a/c you want to use it in. Open up the aircraft.cfg of that a/c and copy/paste the [flightsim.x] part under the existing one. Change the 'x' value to the next one in line ie. if the first one says flightsim.0...make this one flightsim.1.
Then go to the line where it reads texture= and put in:

texture=THN

Save, fly. If you get stuck, just look at all the parameters in some default a/c that have mulitple liveries and you'll get it. The readme that came with that texture should have put all of that in...lazy developers...oughta be a law.

Edit: Sorry GS...you go for it.

Exx
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PostPosted: Mon Mar 21, 2005 7:46 pm    Post subject: Reply with quote

I am so lost its not funny. Here is the Aircraft configuration.
Just through the weight and balance. Hope u can help.
And in the texture folder for the Air Tahiti Nui. It just says to unzip to aircrafts folder?? Im lost.

[fltsim.0]
title=Project Opensky - Airbus A340-312 TAP Air Portugal VC
sim=A340-300-GE-CFM56-5C3
model=VC
panel=
sound=
texture=
checklists=

atc_airline=TAP
atc_id=CS-TOA
atc_flight_number=828
atc_heavy=1
atc_parking_types=GATE, RAMP, CARGO
atc_parking_code=TAP

ui_manufacturer=Airbus
ui_type=A340-312
ui_variation=TAP Air Portugal - CS-TOA (Virtual Cockpit)
visual_damage=1
description=Project Opensky \nAirbus 340-300 Basic\nVersion 2004.8.5\n\nFS2004 Only\n\nEngine Type: GE CFM56-5C3\n\nModel Designer\n Shervin Ahooraei\n\nFlight Dynamics Designer\n Warren C. Daniel\n\nMaster Texture Designer\n Ben Hewitt\n\nRepainted by\n André Costa\n\nTechnical Resource\n Simon Ng\n\nTest Pilots\n Project Opensky Members\n\nFor proper operation: See A340 manual at: \n www.projectopensky.com

[fltsim.1]
title=Project Opensky - Airbus A340-312 TAP Air Portugal
sim=A340-300-GE-CFM56-5C3
model=WV
panel=
sound=
texture=
checklists=

atc_airline=TAP
atc_id=CS-TOA
atc_flight_number=828
atc_heavy=1
atc_parking_types=GATE, RAMP, CARGO
atc_parking_code=TAP

ui_manufacturer=Airbus
ui_type=A340-312
ui_variation=TAP Air Portugal - CS-TOA (Wing View)
visual_damage=1
description=Project Opensky \nAirbus 340-300 Basic\nVersion 2004.8.5\n\nFS2004 Only\n\nEngine Type: GE CFM56-5C3\n\nModel Designer\n Shervin Ahooraei\n\nFlight Dynamics Designer\n Warren C. Daniel\n\nMaster Texture Designer\n Ben Hewitt\n\nRepainted by\n André Costa\n\nTechnical Resource\n Simon Ng\n\nTest Pilots\n Project Opensky Members\n\nFor proper operation: See A340 manual at: \n www.projectopensky.com

[WEIGHT_AND_BALANCE]
reference_datum_position= 0.000, 0.000, 0.000
empty_weight_CG_position= 0.000, 0.000, 0.000

max_number_of_stations= 8

station_load.0 = "2100.0, 0.0, 0.0, 4.0, First Class (12 pax)" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.1 = "7350.0, 0.0, 0.0, 4.0, Business Class (42 pax)" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.2 = "42175.0, 0.0, 0.0, 4.0, Tourist Class (241 pax)" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.3 = "31500.0, 0.0, 0.0, -3.0, Fwd Cargo Compt (2844 cu ft)" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.4 = "24500.0, 0.0, 0.0, -3.0, Aft Cargo Compt (2212 cu ft)" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
station_load.5 = "4816.0, 0.0, 0.0, -3.0, Bulk cargo Compt" //Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)

empty_weight=286440.000
max_gross_weight=565400.000

// Total A340-300 Basic Max Structural Payload per Airbus = 112,346 lb
// Opensky Total A340-300 Basic Total Possible Payload = 112,346 lb

empty_weight_roll_MOI= 9146509.000
empty_weight_pitch_MOI= 16143375.000
empty_weight_yaw_MOI= 26494495.000
empty_weight_coupled_MOI= 0.000

CG_forward_limit= 0.000
CG_aft_limit= 1.000
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ExxmanOffline
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PostPosted: Mon Mar 21, 2005 7:51 pm    Post subject: Reply with quote

go back and reread my or GS's post and follow it closely. I can see the error why this texture isn't there for ya...its really simple too.

Forget the readme that came with that d/l...the author didn't do it right.

Exx
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PostPosted: Mon Mar 21, 2005 9:32 pm    Post subject: Reply with quote

Ok. Ive done this so far. As what u have told me to do.
When the plane comes up in the menu. Only the tail and winglets of the plane have the textures Evil or Very Mad What do I doooooooooo!!! I just want this to work cuz it my fav airline and i want to take some screens of this sexy bird!!!

[fltsim.1]
title=Project Opensky - -Airbus A340-200 Air Tahiti Nui VC
sim=A340-200-GE-CFM56-5C2
model=VC
panel=VC
sound=
texture=THN
checklists=

atc_airline=ATN
atc_id=F-GLZE
atc_flight_number=400
atc_heavy=1
atc_parking_types=GATE, RAMP, CARGO
atc_parking_code=ATN

ui_manufacturer=Airbus
ui_type=A340-200
ui_variation=Air Tahiti Nui
visual_damage=1
description=Project Opensky \nAirbus 340-200 Basic\nVersion 2004.8.1\n\nFS2004 Only\n\nEngine Type: GE CFM56-5C2\n\nModel Designer\n Shervin Ahooraei\n\nFlight Dynamics Designer\n Warren C. Daniel\n\nMaster Texture Designer\n Ben Hewitt\n\nTechnical Resource\n Simon Ng\n\nTest Pilots\n Project Opensky Members\n\nFor proper operation: See A340 manual at: \n www.projectopensky.com
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PostPosted: Tue Mar 22, 2005 2:51 am    Post subject: Okay so far... Reply with quote

Now just change that [fltsim.1] in your new section to [fltsim.2] as it appears you already have a [fltsim.1] section. Then make sure all of the texure files are in the texture.THN folder and that the texture.THN folder is in the correct aircraft folder. Double check that the texure is for that specific model and it should show up okay.
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PostPosted: Tue Mar 22, 2005 2:54 am    Post subject: Reply with quote

Ok. In my cfg. I have [fltsim.0] so this one has to be [fltsim.1] next All my textures are hear. Ok. The AOM model that i got is an A340-200 and the Air Tahiti Nui texture is an A340-200. IDK what the problem is.
I dont know what Im doing wrong. It still only shows the tail and the winglets??
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PostPosted: Tue Mar 22, 2005 3:04 am    Post subject: Okay, Reply with quote

give me the exact zip file names and locations where you downloaded them and I will check it real time on my system.
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PostPosted: Tue Mar 22, 2005 3:06 am    Post subject: Reply with quote

in your flightsim.0 make sure the sim= line in Flightsim.1 is the same as the one in Flightsim.0's entry...

in other words...whatever sim entry is in 0...make sure the same entry is in 1.



Exxman
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PostPosted: Tue Mar 22, 2005 3:16 am    Post subject: Reply with quote

Ok. For the Air Tahiti Nui file I just clicked on what u gave me earlier. For the AOM A340 Model I got from Flightsim.com zip file (po342aom.zip) Hope u can help me with this?
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PostPosted: Tue Mar 22, 2005 3:21 am    Post subject: Reply with quote

does the first texture you installed work then? The THN one?

Exx
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PostPosted: Tue Mar 22, 2005 3:32 am    Post subject: Reply with quote

Exx. The AOM texture that came with the model works great. The THN (Air Tahiti Nui) Texture only show the tail, the winglets and the engine textures?? I cant figure it out?
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