Hi all...
Im product manager for a new world-wide space sim to hit shelves 1st
quarter 2004. Our development team is requesting feedback on the
viability of the concept. We are evaluating demand and features. The
product will accurately represent each country's space program with
launch, orbit, payload placement, return landing, moon launch, mars
launch, and gaming elements of a space race to be the first country to
step on mars. in addition, the product will have indepth behind the
scenes interviews, videos, images from Florida and Houston. There will
be and advanced products (MAVs, UAVs, Electric RC, VTOL, etc) sections,
as well as astronomy software and a astro photograpy feild guide
manaual. $39.99 on shelves all over the US and abroad.
Any input on additional features, conciderations, etc from you would be
greatly appreciated. Everyone leaving confirmable contact info (with
legitimate recomendations) will be given credit in the software credits
section and manual and the best of inputers will be contacted to
directly beta test all versions. Thank you for time and input. This is
very exciting to be a part of a product development to pick up where MS
Space sim left off many years ago...
Thanks!
av8rx
rhall@readytofly.net
The only space game I have ever really enjoyed Was one that let you fly to different planets with in one solor system. Real time re- entry, VOR, ATC system. Space stations for refueling, and real damage. My recomendation On what I'd like to see in the future out of a space game,set the senario to 20-30 years realisticly in our future. The dangers of super nova gases, black holes, astroids, moons. most importantly, gravity and the effects of planitary gravintational pulls.
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