juni66 New Forum Member Location: Waren (Müritz) EDOW Gender: Male
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Yes, i tried to follow everything, but i didn't understand everything.
The first Effect didn't show up. Now i tried the one from the SDK called chimney smoke. This one's fine, but i can't tell the smoke, only to travel upwards. I tried it with changing all velocities to zero except for the y-one, but it doesn't work. It's not very logical to me. Ones i make the Lifetime longer, the smoke covers the whole area the same way, no matter what i change.
This is the XML Code:
| Code: | [i]<SceneryObject
lat="34 48.0000"
lon="139 05.0000"
alt="0"
pitch="0"
bank="0"
heading="100"
altitudeIsAgl="TRUE"
imageComplexity="NORMAL">
<LibraryObject
name="dda775e2435e5e3ea8f5119a375df7ec"
scale="1.0" />
</SceneryObject>
<SceneryObject
lat="34 47.9308"
lon="139 05.0481"
alt="145"
pitch="0"
bank="0"
heading="180"
altitudeIsAgl="FALSE"
imageComplexity="DENSE">
<Effect
effectName="fx_genNucPlant_Smoke" />
</SceneryObject>[/i] |
• This is the effect file:
[Library Effect]
Lifetime=5
Version=2.00
Display Name=Smoke Stack
Radius=200
Priority=0
[Properties]
Cockpit=1
VirtualCockpit=1
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=600.00, 900.00
Delay=0.00, 0.00
Bounce=0.00
Rate=15.00, 20.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=-2.00, 2.00
Y Particle Velocity=2.00, 6.00
Z Particle Velocity=-2.00, 2.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.0]
Lifetime=3.00, 6.00
Type=19
X Scale=10.00, 15.00
Y Scale=10.00, 15.00
Z Scale=0.00, 0.00
X Scale Rate=0.20, 0.20
Y Scale Rate=0.20, 0.20
Z Scale Rate=0.00, 0.00
Drag=-1.00, -1.00
Color Rate=0.50, 0.70
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.80, 0.80
Rotation=-20.00, 20.00
Shade=1
Face=1, 1, 1
[ParticleAttributes.0]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.00
Color Start=140, 140, 140, 120
Color End=150, 150, 150, 255
Jitter Distance=0.03
Jitter Time=0.30
TempK=107.50
TempRate=0.11
uv1=0.00, 0.50
uv2=0.50, 1.00
X Scale Goal=300.00
Y Scale Goal=300.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
[Emitter.1]
Lifetime=600.00, 900.00
Delay=0.00, 0.00
Bounce=0.00
Rate=15.00, 20.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=-2.00, 2.00
Y Particle Velocity=2.00, 6.00
Z Particle Velocity=-2.00, 2.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.1]
Lifetime=3.00, 6.00
Type=19
X Scale=10.00, 15.00
Y Scale=10.00, 15.00
Z Scale=0.00, 0.00
X Scale Rate=0.20, 0.20
Y Scale Rate=0.20, 0.20
Z Scale Rate=0.00, 0.00
Drag=-1.00, -1.00
Color Rate=0.50, 0.70
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.80, 0.80
Rotation=-20.00, 20.00
Shade=1
Face=1, 1, 1
[ParticleAttributes.1]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.00
Color Start=180, 180, 180, 120
Color End=200, 200, 200, 255
Jitter Distance=0.03
Jitter Time=0.30
TempK=107.50
TempRate=0.11
uv1=0.00, 0.50
uv2=0.50, 1.00
X Scale Goal=300.00
Y Scale Goal=300.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00 |
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