Search found 606 matches

by pingponggame
Tue Jun 07, 2005 3:10 am
Forum: Repainter's corner
Topic: The Official Surclaro Livery...
Replies: 72
Views: 9329

Thanks Exx, looking forward to painting them...
by pingponggame
Tue Jun 07, 2005 2:31 am
Forum: Repainter's corner
Topic: The Official Surclaro Livery...
Replies: 72
Views: 9329

Re: Hmmmm, I wonder....

Hmmm, I wonder if it would be possible to change the bmp's to DXT1 no alpha to lower the frame rate hit as AI Do mean changing the textures on a UI aircraft? If so, this would not work. The textures are only a portion of the frame rate hit. The model itself is probably in the 10 thousands range in ...
by pingponggame
Mon Jun 06, 2005 11:20 pm
Forum: Repainter's corner
Topic: The Official Surclaro Livery...
Replies: 72
Views: 9329

lortiawhak wrote:737 aardvark
There are 8 models.... All of them?
by pingponggame
Mon Jun 06, 2005 10:02 pm
Forum: Repainter's corner
Topic: The Official Surclaro Livery...
Replies: 72
Views: 9329

hmmm.... I will have a go at some AI repaints in the surclaro livery. Name the type of plane and I'll see what I can do.
by pingponggame
Mon Jun 06, 2005 3:07 pm
Forum: AI Traffic Discussions
Topic: how can i put more aircraft in one airport???
Replies: 30
Views: 5823

If you do that Tim, through a flightplan, won't it affect the real AI A/C that want to park at that gate? No, because the gate in afcad is not attached to a taxiway, or anything for that matter. There-for no plane can park there. You just have to hope that the plane you want parks there when you st...
by pingponggame
Sun Jun 05, 2005 6:02 pm
Forum: AI Traffic Discussions
Topic: how can i put more aircraft in one airport???
Replies: 30
Views: 5823

You can have AI aircraft as statics. Just make a simple, non complicated flightplan, then in the airport you want it, put the gate, then simply forget to attach it to a taxiway. The aircraft will just sit there nice and still. But to insure that you dont have a "real" AI plane park there. assign par...
by pingponggame
Sat Jun 04, 2005 12:36 am
Forum: Repainter's corner
Topic: Am I allowed to make fake repaints
Replies: 15
Views: 2292

Sure, just dont upload it anywhere without the proper permission. 8)
by pingponggame
Sat Jun 04, 2005 12:09 am
Forum: AI Traffic Discussions
Topic: AI Online?
Replies: 4
Views: 905

LOL, good point PV. Looks like the jokes on you there Myth... :lol:
by pingponggame
Fri Jun 03, 2005 11:38 pm
Forum: FS2004
Topic: Malfuntioning Gauges
Replies: 19
Views: 1859

Its pretty tough to see. The file is saved as pretty small dimensions...
by pingponggame
Fri Jun 03, 2005 6:21 pm
Forum: Scenery
Topic: race tracks?
Replies: 16
Views: 2106

There are MLB fields for most of the teams. I know there is a football stadium in the game at Seattle. I'm not sure anywhere else though. Most likely. . . .
by pingponggame
Thu Jun 02, 2005 10:10 pm
Forum: FS2004
Topic: AUTO BRAKES
Replies: 8
Views: 818

Can't you just press the "/" key to deploy them?
by pingponggame
Thu Jun 02, 2005 10:07 pm
Forum: AI Traffic Discussions
Topic: Pai Vs David Hayes
Replies: 16
Views: 2245

Sorry for my ignorance, but what is david hayes? *other than a person*
by pingponggame
Wed Jun 01, 2005 4:52 pm
Forum: Hardware
Topic: Flight Simulator on X-Box!!!!!
Replies: 19
Views: 3127

Pilotwannabe wrote:xbox is cheaper than a screaming computer, right?
I'm gonna guess the xbox 360 will price in the 300-400 $ range, and a screaming PC is well over that....
by pingponggame
Tue May 31, 2005 10:04 pm
Forum: Hardware
Topic: Flight Simulator on X-Box!!!!!
Replies: 19
Views: 3127

Well we will all have to wait and see. Sometimes, It seems as though companies such as these always stir everyone up with talk, and not enough proof to back themselves up until release time. For all I know, these images could be edited too look like its from a kick ass system. We will just have to f...
by pingponggame
Tue May 31, 2005 5:21 pm
Forum: Basics
Topic: Two Questions
Replies: 9
Views: 1583

rny12 is a program that lets you place scenery objects such as jetways and other scenery objects.
by pingponggame
Mon May 30, 2005 5:17 am
Forum: Basics
Topic: Two Questions
Replies: 9
Views: 1583

I posted some questions in that forum, and I have to admit. I didn't get a reply for weeks. Don't test your luck there, but it's worth a shot i guess.
by pingponggame
Mon May 30, 2005 5:14 am
Forum: Scenery
Topic: cars on road ??
Replies: 9
Views: 1173

I'll leave SEA for FT. They've done an amazing job on it, and worth every penny. Thanks for the help Exx. Will check it out. :P
by pingponggame
Mon May 30, 2005 4:57 am
Forum: Scenery
Topic: cars on road ??
Replies: 9
Views: 1173

Exx, where is this scenery for YVR? I need a descent scenery for my neighboring Intl airport. :wink:
by pingponggame
Mon May 30, 2005 1:24 am
Forum: Add-ons Developers
Topic: Airport tugs, gates, and so forth.
Replies: 10
Views: 1488

KSEA is getting even closer. More Screenies have been uploaded, check them out.

http://flytampa.com/forum.html
by pingponggame
Sun May 29, 2005 9:42 pm
Forum: Scenery
Topic: race tracks?
Replies: 16
Views: 2106

Im pretty sure they didn't put them in. It's not a really important detail. You don't buy the game to look at race tracks.
by pingponggame
Sun May 29, 2005 6:29 pm
Forum: Lessons
Topic: Speed
Replies: 14
Views: 2029

Indeed, there are plenty of search engines aound.
by pingponggame
Sun May 29, 2005 12:01 am
Forum: AI Traffic Discussions
Topic: New AI site
Replies: 4
Views: 1048

They have released the DC-10-30 today. Check it out, it is very good. Already installed em. :lol:
by pingponggame
Sat May 28, 2005 5:34 pm
Forum: FS2004
Topic: Doherty's Approaches
Replies: 5
Views: 826

Be sure to try flightsim, because they are there.
by pingponggame
Fri May 27, 2005 10:05 pm
Forum: FS2004
Topic: Doherty's Approaches
Replies: 5
Views: 826

Flightsim still has his files on record as I got a bunch doing a search. If you read in his readme files, he does not have a website. But distributes his stuff through websites such as avsim and flightsim.
by pingponggame
Fri May 27, 2005 9:54 pm
Forum: FS2004
Topic: ultimate traffic problem
Replies: 14
Views: 1017

Lots of people such as Exx and I, and many others here do AI traffic manually. Meaning we d/l flightplans from places such as MRAI , Boris's Cargo FP's , Many Here , and PAI And aircraft from avsim or PAI, or AIA and assign them that way. It takes a bit longer, but at least you can choose what model...
by pingponggame
Fri May 27, 2005 5:20 pm
Forum: FS2004
Topic: ultimate traffic problem
Replies: 14
Views: 1017

by pingponggame
Fri May 27, 2005 2:49 am
Forum: AI Traffic Discussions
Topic: AI Aircraft
Replies: 9
Views: 1626

The reason being, flyable A/C have a much higher Level Of Detail (LOD) and the processor and video card have to work harder to display them than they do for A/C specifically designed to be AI A/C with much lower LOD. Actually Rick, you have it backwards :wink: Aircraft that have more LOD's, will pe...
by pingponggame
Thu May 26, 2005 5:46 pm
Forum: AI Traffic Discussions
Topic: AI Aircraft
Replies: 9
Views: 1626

by pingponggame
Wed May 25, 2005 3:44 am
Forum: Basics
Topic: no sound
Replies: 5
Views: 831

You are right GS. I have noticed that when I turn the sound off, my performance is increased by a few frames. Is this just coincidence, or a fact that I have been last to find out :roll: