Thanks Mel, I had actually completely forgotten that I had posted here.
The big gunship that I had been planning has since turned into quite the happening little fighter instead. I found a few old meshes that might make a good gunship with some work... and it didn't work. I played for about a week trying old stuff and started two or three from scratch and the big capitol ship that I envisioned just eluded me, none of them looked right. I'd get so far into the modeling and then discard them in frustration. Finally one of the 'from scratch' ones looked really good, but it screamed 'FIGHTER', not big capitol ship.
Try to picture A-Wing meets T.I.E fighter meets Hark's warped brain.
This one's niiiice. Some models almost build themselves, the design just comes together all of a sudden and you feel like you have a gem.
Umm, I had envisioned a big, menacing ship in orbit, and had enjoyed 'Orbiter' just before starting this one, so it was meant to be an Orbiter add-on.
Now, with an agile little fighter in the works, I think I'll just make it an FS add-on. Besides, I have to master texture mapping in Anim8or in order to release for Orbiter, I've already got a good handle on texturing in gmax, for MSFS.
Wait 'till you see this one, I'm
stoked.
